Showing posts with label anti-meta. Show all posts
Showing posts with label anti-meta. Show all posts

22 April 2016

Card of Demise - The return of the classic Anti-Meta deck

In my previous post, I talked about Card of Demise. Let me go into a little more detail about why this card is better than you might think!

The card effect

Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the Graveyard. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.










Plus-2 card with huge drawback? Or with no drawback at all?

When I first read this card, I ignored it pretty quickly. While "draw until you have three cards" seems interesting enough, the drawbacks are very high. So I thought there would be no meta deck ever that would ever use this card.

But that's where the magic word rang. Meta.

In the OCG, this card was used nearly instantly and caused a few players to top events... with anti-meta decks.

This anti-meta deck is an update of the classic anti-meta deck, with cards like Rai-Oh, Banisher of Radiance, etc. A handful of monsters that are to be normal summoned and a sheitload of spells and traps.

With a deck like that, the deck pilot doesn't care about "discard your hand" drawbacks. They normal summon a banisher of Radiance or Rai-Oh, set their hand face-down, activate cards of demise, set some more cards until the field is full and end the turn with discarding 0 or maybe 1 card (if your deck doesn't like you and lets you draw into another monster). In a deck as dangerous as anti-meta, having a +2 card (in the best case) is not just good, it's frigging amazing.

Decklist?

The obvious question you have is: Where's the deck list? So here it is. Though remember, this is OCG. So a few cards have different limits there than over here in TCG.

MONSTER CARDS (11):

  • 3 Banisher of the Radiance
  • 3 Fossil Dyna Pachycephalo
  • 3 Thunder King Rai-Oh
  • 2 Kycoo the Ghost Destroyer

SPELL CARDS (10):

  • 3 Card of Demise
  • 3 Pot of Duality
  • 1 Harpie’s Feather Duster
  • 3 Moon Mirror Shield

TRAP CARDS (19):

  • 2 Compulsory Evacuation Device
  • 1 Torrential Tribute
  • 1 Dimensional Prison
  • 1 Starlight Road
  • 3 Bottomless Trap Hole
  • 1 Ring of Destruction
  • 2 Rocket Hand
  • 1 Vanity’s Emptiness
  • 2 Macro Cosmos
  • 1 Solemn Warning
  • 1 Solemn Judgment
  • 3 Solemn Strike

SIDE-DECK (15):

  • 1 Dark Hole
  • 2 Forbidden Lance
  • 2 Mystical Space Typhoon
  • 3 Book of Moon
  • 1 Compulsory Evacuation Device
  • 2 Chain Disappearance
  • 3 Imperial Iron Wall
  • 1 Macro Cosmos

Side-note: No extra deck was listed (and probably not used). If any card was used, I think it's limited to Stardust Dragon. though on the other end, if you play no extra deck it's a great mind-game to troll your opponent into thinking you play Monarchs (lol).

Other "weird" or "unusual" choices

It's been a while since an anti-meta deck has topped, so a few card choices are made that you're probably not that familiar with. Let me list them.

Rocket Hand (OCG exlcusive):
Target 1 face-up Attack Position monster you control with 800 or more ATK; equip this card to it. It gains 800 ATK. During either player's turn (except during the Damage Step): You can send this Equip Card to the Graveyard, then target 1 face-up card on the field; destroy it, then the monster that was equipped with this card cannot change its battle position, also its ATK becomes 0. You can only use 1 "Rocket Hand" effect per turn, and only once that turn.

Moon Mirror Shield:
If the equipped monster battles an opponent’s monster, during damage calculation: The equipped monster’s ATK and DEF become equal to the ATK or DEF (whichever is higher) of the opponent’s battling monster +100, during damage calculation only. If this face-up card is sent from the field to the Graveyard: Pay 500 LP; place this card on either the top or bottom of your Deck.

Basically these two cards do the same: Protect the few monsters you have and make sure they can overcome any challenge thrown at them.

Other uses for Card of Demise

Well, this deck choice of anti-meta shows that this card is best used in decks that don't special summon a lot and/or run a limited amount of monsters.

For exmaple, if Resuce Rabbit would ever be released from its limit, Dino Rabbit could make a return, using this card. Gravekeepers and regular HERO decks are decks that run limited amount of monsters and might be able to use it as well. Though similarly to Pot of Duality, the limit on special summons can become a drawback in these decks.

Luckily enough, decks like Chain Burn won't be able to use this card, because decks like that tend to focus on hand traps to save their lives. And one of the big drawbacks of Card of Demise is discarding your entire hand at the end of the turn.

But there are probably other obscure decks that suddenly might become good or better because of this card. I'm curious to see what top players wil use this card and make it work in random decks. Jeff Jones might be interested...

Until next time, V out.

31 March 2016

My thoughts on the OCG Forbidden and limited list

Wow, i'm late with this one. Yeah, it's been a busy few weeks at work, so I got a bit of delay on this post. #priorities

In the March edition of V-Jump, the newest Forbidden and Limited list (aka, the banlist) for the OCG (not the TCG!) has been published. This one will go into effect from April 1st (no joke).

The Changes

Listed are only the changes compared to previous OCG list:

Forbidden:

  • Performapal Monkeyboard
  • Lavalval Chain
  • Life Equalizer

Newly Limited:

  • Sangan
  • Thousand-Eyes Restrict
  • Dante, Traveler of the Burning Abyss
  • Scarm, Malebranche of the Burning Abyss
  • Performapal Skullcrobat Joker
  • Ignister Prominence, the Blasting Dracoslayer
  • Performapal Pendulum Sorcerer
  • Draco Face-Off
  • Wavering Eyes
  • Luster Pendulum, the Dracoslayer
  • Mask Change Second
  • Tour Guide from the Underworld
  • Emergency Teleport
  • Domain of the True Monarchs
  • Pantheism of the Monarchs
  • Pendulum Call
  • Reasoning
  • Monster Gate

Newly Semi-Limited:

Super Rejuvenation

Unlimited:

  • Glow-Up Bulb
  • Kuribandit
  • Destiny Hero – Malicious
  • Mermail Abyssteus
  • Mind Control
  • Book of Moon
  • Gold Sarcophagus
  • Allure of Darkness
  • Dragon Shrine
  • Crush Card Virus

Analysis

A quick run-through of the list sees a slaughtering pattern in the top decks of ritual B.A., Monarchs and DracoPals.

The OCG hits PePe as well as the TCG did last month. Although in this case, the focus is on the DracoPals variant instead of the Performage variant. Now if only people would stop calling DracoPals PePe, that would seriously stop a lot of confusion (where's the "Pe" in Dracoslayers? For real!)

Draco Face-Off is limited (card is broken), just like Luster Pendulum and Ignister (wow). Monkeyboard is forbidden (wow), together with the limit of Skullcrobat Joker and Sorcerer. And finally to take its head of completely, Wavering Eyes has been limited. That's one top-deck completely eliminated.

Also, surprisingly, OCG Konami paid attention to the new Magical Explosion FTK by making Life Equalizer forbidden!

But most surprising is the pre-emptive hit of the OCG towards Kozmo! Both Reasoning and Emergency teleport have become limited before even one Kozmo card hits the OCG. Wow, that's harsh.

On another note: What is with the returned cards? I'm sure many people are pleased with the return of three Books of Moon, as well as the Dragon Shrines and Malicious. But why three Allure of Darkness? Why three Mind Control? And Thousand-eyes restrict legal again? I'm not sure if I like those changes.

And while we're talking about returns...

Sangan is back from prison!


"Free at last!"

Yes, Sangan's been released from prison in the OCG, after his "Mistaken Arrest" and "Mistaken accusation"(lol). The only thing needed was a "few tweaks" in his card text. So here's the updated text (changes are in bold).

The effect of “Sangan” can only be used once per turn. When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand. If you add a monster to your hand with this effect, you cannot activate the effects of monsters with the same name during that turn.

So it's no longer useful to keep reviving Sangan during the same turn, due to the once-per-turn effect.

Sangan's story will now need a continuation now. So I expect an "Early parole" card to be released somewhere in the future, with artwork of Sangan being freed with a few "parole rules" in place (lol).

Where's the TCG list?

Ever since the OCG and TCG banlist split apart, it's harder to predict what OCG changes will be adopted intp the TCG F&L list. But the ones I think will be adapted into TCG are:

  • Life Equalizer Forbidden
  • Monkeyboard Forbidden (instead of limited)
  • Draco Face-Off & Ignister Limited
  • Wavering Eyes Limited
  • Emergency Teleport Limited
  • Reasoning & Monster Gate Limited
  • Dante limited

So as to the question: "Why hasn't Konami posted the new list yet?", the previously listed cards have a few pointers, right?
A lot of these cards have been reprinted in the latest Gold Series (and in the OTS pack). Konami can't really hit the cards they're trying to sell right now, right?

This is why I expect the TCG list to not be revealed until (at least) half of April, to be in effect from May 1st (just before the new booster is released).

Effect on current meta in OCG?

YGOrganization has posted a few OCG tournament results from places that have adapted the new list already. the results aren't really surprising. With all top decks gone, pepole are now just throwing working engines together to try and see what "sticks" around. The speedroid engine, Phantom Knight engine, Quantum engine, Magician engine etc. So that's why there's suddenly weird decks like Speedroid Abyss Monarchs or Artifact Abyss Madolche (lol).

Other older decks are also profiting from this massive top-tier slaughter. Suddenly decks like Satellar, Evilswarm and even an updated version of the classic anti-meta deck are topping again.

Afterword

Anyway, the road is now open again for Konami to give the OCG a new expansion with brand new power cards and archetypes. And it's needed, because the Shiranui, Dinomist and Amorphage archetypes haven't really done anything (yet).

Until next time, V out.