Like each year (the sixth one in a row), the OCG gets a special pack with all TCG World Premiere cards of the past year.
This year’s edition is kind of special. Instead of the usual September release including 4 sets of 10 cards, the OCG now gets the set in May (making the cards legal for the World Championship) and the set now includes all cards of the last 5 sets (including those from Lord of the Tachyongalaxy). They also get the 2 World Championship promo cards Legendary Magician of Dark and Legendary Dragon of White (the “unplayable” XYZ of both Dark Magician and Blue-Eyes White Dragon).
Now let’s review the TCG world premiere cards we got. Unlike previous editions, this year was without real broken cards. The most noteworthy additions were the following:
- Noble Knight Gawayn (Return of the Duelist): Sneak peek promo and a card that is splashed in various HERO decks. It’s a 1900 beat stick that can be special summoned when you control an E-HERO Neos Alius.
- Abyss Dweller (Abyss Rising): Became an instant staple in many Extra Decks. During either player’s turn, you can detach 1 material. Any monster effect that activates in the opponent’s grave is negated for that turn.
- Spellbook Star Hall (Abyss Rising): Had quite a bit of interest upon its release, due to its ability to boost Spellcasters and its ability to search a caster when destroyed. However, it became neglected in favor of Spellbook of the Master and Spellbook Judgment day. This is a card to remember if Judgment Day and/or High Priestess gets hit in September.
- Mermail Abyssteus (Cosmo Blazer): This card empowered TCG players to turn the Undine-Merlantean version of Mermails into the Mono-Mermail decks as it’s known today.
- Totem Bird (Lord of the Tachyon Galaxy): Too soon to know if this card will actually have an impact, but it’s a mini-Laggia. And even if you can’t use it now, you know that it will become useful someday.
And honestly, that’s about it. 5 good cards from a set of 52 cards. At first, I also thought of putting Elfobia in here, but the limitations on her effect (only levels and only until the end of MP1) made it kind of an awkward card.
So basically, if you are an OCG player and you don’t like the Noble Knight archetype, there’s absolutely no reason to buy lots of this booster. There’s only a handful of cards worth noting.