Showing posts with label Alter Reality Games. Show all posts
Showing posts with label Alter Reality Games. Show all posts

23 September 2013

The other side September Edition #3: Cyber Dragon Structure Deck and final OCG Gold Series

In this last part of looking at upcoming OCG products, I'm going to be talking about the Cyber Dragon Structure Deck and the final OCG Gold Series.

Cyber Dragon Structure Deck

December will have the next Structure Deck in the OCG. We already knew it was going to be a Cyber Dragon related Structure Deck, but in the latest V-Jump we got a sneak peek at the first reprinted cards, together with the cover monster.

Cover Monster: Cyber Dragon Nova (Rank 5 LIGHT Machine XYZ, requires 2 Lv. 5 machines): “Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Cyber Dragon" in your Graveyard; Special Summon that target. Once per turn, during either player's turn: You can banish 1 "Cyber Dragon" from your hand or your side of the field; this card gains 2100 ATK until the End Phase. If this card is sent to the Graveyard by your opponent's card effect: You can Special Summon 1 Machine-Type Fusion Monster from your Extra Deck..”

First thing that you should know: While Cyber Twin Dragon and Cyber End Dragon are the intended Fusion monsters to summon after this card is destroyed, you can also summon Barbaroid the Ultimate Battle Machine. If I can give you a hint: stock up on them while they’re cheap (due to the Star Pack reprint). Once this structure deck is out, I think we’re going to see a lot of Barbaroids.

Next to this interesting XYZ, the first reprints also have been announced. They are the following:

  • Cyber Dragon (duh, it's a Cyber Dragon SD)
  • Cyber Dragon Zwei
  • Solar Wind Jammer
  • Cyber Twin Dragon
  • Super Polymerization (remember, this also works OUTSIDE of HERO decks)
  • Transmodify (LOL)

Yes, you read that correctly: Transmodify: The secret rare from Judgment of the Light that went to 40-something dollars just before YCS Toronto (the price dropped a little, but not that much).

I can understand its presence in the Structure deck (Special summon Cyber Dragon, normal summon Zwei, use Transmodify to turn it into a Lv. 5 Light Machine, overlay into Cyber Dragon Nova); but the question remains if Konami will keep that card in the TCG variant (Please don’t remove it!).

Other cards will probably include all LIGHT Cyber monsters, other Light Machines (like Biofalcon, Blue Thunder T-45, etc) and general LIGHT/Machine support (Shining Angel, Honest, etc).


Will this card be in the TCG variant or not?
All bets are open!

Gold Series 2014

Similar to last year’s Gold Edition of the TCG, the January Gold Edition will be the final OCG-variant of this release (awh, no more gold cards :-( ).

For TCG, this has zero impact, but it’s always fun to look at the other side, no?

This Gold Series will have the three Egyptian Gods. And if I can guess, it will be the Battle Pack 2 variants (you know, the original art with the actual effect).

Other confirmed cards are Tour Guide, Elemental HERO Prisma and Imperial Iron Wall. But the set will also include a few NEW cards. It's a strange place to put some new cards in, but I guess we'll see once they're revealed.

And for this last gold set, the OCG-folks have the ability to choose three of the Gold cards in this set (though from a 15-card cardpool). If you understand Japanese, you can go and vote as well on this link. The choices are the following:


Pick your poison

You can vote from September 20 until October 21st (not 21/09-20/10, like a lot of other sites mention).

Afterword

That's it. No mention of other promo cards as of yet (V-Jump promo's for example), but the end of the year should have more of those.

On a side-note, last weekend was Alter Reality Games first (self-organized) big event in the US(the ARG circuit), which Patrick Hoban won with Dragon Rulers. I'll see if I can get more info on that later this week (I'm kind of busy with work, so I dunno if I'll be able). In the meantime, check the blogs of Lord Invishil and Rudest Awakaning on that topic. Or check the ARG coverage itself.

Until next time, V out.

31 July 2012

Banlist Requests Analysis day 1 - Banging my head against the wall

Yeah, you heard it right.

As I said in previous post, I'm trying to do something big with all the banlist predictions out there. I'm trying to make a list of the people. The wish of all the players out there. I thought I would be able to do so, as I've seen several lists on my linked blogs and I had to say most of them were either good or up for debate.

I've screened most of the blogs today and gathered every list I saw. Then I watched the predictions from the Alter Reality Games and then I started banging my head against the wall.

The lists of Billy Brake & Vexacus4666 are the easier ones to digest. Even the first one (of Paul) I can get... somehow. But the lists of Joe Giorlando & his copy-cat Patrick Hoban are just flailing wildly at every tier deck there is.

Joe explains that this list is his "ideal" list, not what he thinks Konami's going to do (As if Konami would ever hit that many cards). But when he starts explaining, he's going the wrong way.

  • First he gives off an explanation why every good card in the current top decks should either be forbidden, limited or semi-limited. (so far I get it, this is his ideal list).
  • He then explains why cards like Deep see Diva & Genex Undine are on his limited list, because of the upcoming structure deck & the Water Support in Abyss Rising.(I get that these two cards can make crazy combo's with the new water support, but it feels like overkill to me).
  • And then he puts Tribe-infecting Virus at 3, because he says (and I quote) "This card really isn’t very good".
  • And to top it off, His copy-cat (Patrick Hoban) goes along with him in his own article and says (I quote again): "the reality is Tribe Infecting Virus sucks"

Why returning Tribe-infecting Virus to the game is a BAD idea

Tribe-Infecting VirusAtlantean Dragon Riders (TCG name pending)
This card allows you to destroy monsters of 1 type, at the cost of 1 card in your hand. When this card is sent to the grave to activate the effect of a WATER monster, add 1 Sea Serpent (except this one) from your deck to your hand.
  1. Normal Summon Tribe-Infecting Virus
  2. Discard Atlantean Dragon Riders to activate the effect of Virus. Declare the type of monsters you want to get rid of (machines/insects/dragons).
  3. Your opponent's monsters of the selected type are destroyed
  4. You can search ANY Sea Serpent of ANY level (except Dragon Riders) from your deck to your hand as a bonus.
  5. Congractulations! You just got yourself a costless mass destruction!
  6. If your opponent has more face-up monsters and you have another Dragon Riders, you can repeat the previous steps, as Virus' effect doesn't have that "once per turn" part.

Frustrations

Yeah, putting Diva and Undine at 1, but returning this bad boy to 3 is not going to help balancing the game... That's just filling one pit by making another pit.

I just find it very frustrating that a paid writer with some credentials (I guess) clearly knows what's coming, makes an ideal banlist that would make the game fair and then just stupidly puts a forbidden card (that combo's with one of those upcoming cards) back at three, just because he thinks it's bad. If you're going to say controversial things, at least do some research to back up what you're trying to prove...

Let's just say that those two articles put a cross over me enjoying the creation of a banlist of the people today.

Let's hope I can read some better lists tomorrow.

V out.